First thing I need to say: I have postponed my outside-of-class-c++ project for now. I'm taking a class about c++ next semester and I think that it's important that I don't continue with any c++ for now. I have a lot of bad habits and I don't know how to do much in the proper way. After I develop my skills some more I will pick the project back up. So look for the project to be done in the March/April 2007 area.
Blender(new):
Because I don't want to completely leave my c++ project behind, I took some time to learn Blender, a 3d modeler. I started out learning things that are useful in game modeling but ended up getting distracted by all the features it has. Anyways, back on track. I'm learning how to use it's UV mapping feature better.
Visual Basic(new):
Because I'm not doing anything with C++ for a while, I may be developing a few little apps with VB. I'll probably continue work on my trajectory calculator, expanding it so it calculates other types of physics problems. No promises.
Hangman:
This is the project that I love and hate at the same time. Everything on it is working perfectly. I have no problems with my current code. I just don't like how it works. I wanted to use a keyboard listener to detect key letters pressed and all that, the only problem is that it worked too slow. They key would have to be held down for about three seconds before it would be detected. I've fallen back on an input command. It works very well. Perhaps I'll pick the listener back up after I've finished more.
Checklist:
Graphics:
- Background: Done
- Noose: Found, Done
- Character Parts: Temp stick man for now
- Alphabet: Plans Dropped (may be picked up again later)
Functions/Game Elements:
- Scene loader: Done
- Sprite loader: Done, a little more efficient now
- Word loader: Not Started
- Word length checker: Done
- Letter Spaces Displayer: Done
- Animation: Can move a sprite on Y axis, dependent on CPU speed
- Keyboard watcher: Done, uses input, ugly but works
- Clickable letters: Dropped(may be picked up again later)
- Character Displayer
- Head: done
- Body: done
- Arms: done
- Legs: done
- Game Loss/Win checker: 50% Done
Total: 12.5/15
Progress: about 83% Done (Done meaning playable)
For the visual people: ========--

No comments:
Post a Comment